![]() ![]() The performances are solid, the story is wonderfully twisted, and the visual effects, created by San Francisco’s Giant Killer Robots with more than a little help from SOFTIMAGE®|XSI™, are nothing short of mind-blowing.Īll of this does not detract from the fact that the good doctor, were he still breathing, would probably write yet another book solely about this movie. Freud would have a field day with the title alone, but Monkeybone is actually a light-hearted – if occasionally puerile – love story with a particularly imaginative look at the mysteries of the unconscious. Director Henry Selick’s Monkeybone is not the latest offering from the purveyors of porno out there. FREUD: Giant Killer Robots Give You Nightmares with Monkeyboneįirst off: get your mind out of the gutter. Shine…and he has the 3D light to prove it.Ĭustomer story from 2001: Giant Killer Robots and Monkeybone One thing is certain: this Max Evgrafov’s time to ![]() XSI Gallery competition for “Last Check Point”, the imageĪlso won an all-Russia computer graphics competition Put simply, Evgrafov is doing pretty well for somebody claiming Put simply, XSI provides convenient features non–stop while Mixer, estimate the animation of a single character, and so on. “XSI lets meĬreate layered animations, put them together in the Animation “I really like the animation toolset,” he says. That’s all well and good, but it is the SOFTIMAGE|XSIĪnimation toolset for which Evgrafov reserves special praise. ItĪllows me to create and edit complicated materials withĬomplicated textures without fear of getting lost. Offers a vivid and easy instrument for creating materials. I was frankly amazed by the easy to use XSI “The systemĮnables me to do some great work with materials and, of course, “Firstly, SOFTIMAGE|XSI offers excellent polygonal modelingĬapabilities,” says Evgrafov with enthusiastically. Indeed, his enthusiasm and expertiseįor XSI seem to extend to nearly every part of the software: He recently picked up SOFTIMAGE|XSI, and has spent a lot of Which I worked on for a year and a half.” Eventually, I got to know SOFTIMAGE|3DĪnd became interested in character animation, “When I graduated, I found work on a televisionĬhannel, before moving on to some advertisingĪgencies. Through my architectural studies at university,” says Evgrafov “I was introduced to the magical world of 3D His winningĮntry, entitled “Last Check Point” and featuring a startling realisticģD oil lamp and hovering moth, shows just how brightly Max’s Some of Evgrafov’s best ideas get a chance to shine. It’s pretty nice work if you can get it, but it’s after work that Low-res polygonal objects for IL-2 Shturmovik, a high-levelįlight simulator that has been in the works for over three years. Spent the last eight or so months developing levels, animatingĬG soldiers and paratroopers, and modeling and texturing Loves his work, even when he’s not on the job.Ĭurrently a hard-working animator in the game developmentĭepartment of the large Russian company 1c, Evgrafov has Of the time, XSI guru and June Gallery winner Max Evgrafov Like Levi, who worked as a chemist by day and a writer the rest The best, most concrete approximation of happiness on earth.” ![]() “Loving your work (unfortunately the privilege of a few) represents The great Italian writer Primo Levi once wrote: Via the wayback machine, we get this description: Titled “Last Check Point”, it’s the work of Max Evgrafov. Update: Top commenter Hirazi found that this screenshot was the “Pick of the Month” from June 2001. A Sumatra screenshot, source unknown (looks like something from the web site or from a magazine article). ![]()
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